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	<title>Marco Infussi: Ideas Repository</title>
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	<link>http://www.gruff.it/repository</link>
	<description>next big things &#124; things to do &#124; do for money</description>
	<pubDate>Fri, 12 Sep 2008 20:23:55 +0000</pubDate>
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			<item>
		<title>Arrivano i Corti</title>
		<link>http://www.gruff.it/repository/2008/arrivano-i-corti/</link>
		<comments>http://www.gruff.it/repository/2008/arrivano-i-corti/#comments</comments>
		<pubDate>Mon, 01 Sep 2008 17:15:42 +0000</pubDate>
		<dc:creator>piko</dc:creator>
		
		<category><![CDATA[All Posts]]></category>

		<category><![CDATA[Classified: unclassified]]></category>

		<category><![CDATA[Level: no brainer]]></category>

		<category><![CDATA[Priority: top]]></category>

		<category><![CDATA[Team: 6-20 people]]></category>

		<category><![CDATA[Term: years]]></category>

		<category><![CDATA[To do: marketing]]></category>

		<category><![CDATA[To do: research]]></category>

		<category><![CDATA[Autori]]></category>

		<category><![CDATA[Brainer]]></category>

		<category><![CDATA[Business Model]]></category>

		<category><![CDATA[Case Di Produzione]]></category>

		<category><![CDATA[Content Production]]></category>

		<category><![CDATA[Development Stage]]></category>

		<category><![CDATA[Farsi]]></category>

		<category><![CDATA[Festival Del Cinema]]></category>

		<category><![CDATA[Film Fund]]></category>

		<category><![CDATA[Internet Audience]]></category>

		<category><![CDATA[Internet Ed]]></category>

		<category><![CDATA[Marketing Research]]></category>

		<category><![CDATA[Milestone]]></category>

		<category><![CDATA[Milestones]]></category>

		<category><![CDATA[Nuovi Film]]></category>

		<category><![CDATA[Presskit]]></category>

		<category><![CDATA[Profili]]></category>

		<category><![CDATA[Public Relations]]></category>

		<category><![CDATA[Relazioni]]></category>

		<category><![CDATA[Repository]]></category>

		<category><![CDATA[Simile]]></category>

		<category><![CDATA[Stampa]]></category>

		<category><![CDATA[Term 1]]></category>

		<category><![CDATA[Youtube]]></category>

		<guid isPermaLink="false">http://www.gruff.it/ideas/?p=139</guid>
		<description><![CDATA[Work Area: MARKETING, RESEARCH
 Action Requested: PUBLIC RELATIONS, CONTENT PRODUCTION, FUND RAISING
Audience: FILMMAKERS, SHORT VIDEOS FOR INTERNET AUDIENCE
 Term: 1 YEAR [5/5]
 Level: NO BRAINER [1/5]
Priority: TOP [5/5]
Team: &#60; 20 PEOPLE [3/5]
 Classified: UNCLASSIFIED [1/5]

Abstract: Arrivano i Corti è un festival internazionale del cortometraggio di grande qualità. Riceve più di 2.000 corti l&#8217;anno, e ne [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Work Area:</strong> MARKETING, RESEARCH<br />
<strong> Action Requested:</strong> PUBLIC RELATIONS, CONTENT PRODUCTION, FUND RAISING<br />
<strong>Audience:</strong> FILMMAKERS, SHORT VIDEOS FOR INTERNET AUDIENCE</p>
<p><strong> Term:</strong> 1 YEAR<span style="color: #339966;"> </span><span style="color: #ff0000;">[5/5]</span><span style="color: #339966;"><br />
</span> <strong>Level:</strong> NO BRAINER<span style="color: #999999;"> [1/5]</span><br />
<strong>Priority:</strong> TOP <span style="color: #ff0000;">[5/5]</span><br />
<strong>Team:</strong> &lt; 20 PEOPLE <span style="color: #339966;">[3/5]</span><br />
<strong> Classified:</strong> UNCLASSIFIED <span style="color: #999999;">[1/5]</span></p>
<p><span id="more-139"></span></p>
<p><strong>Abstract: </strong>Arrivano i Corti è un festival internazionale del cortometraggio di grande qualità. Riceve più di 2.000 corti l&#8217;anno, e ne seleziona 40 con criteri assolutamente estranei ad ogni logica di mercato. La totale indipendenza è la sua forza. E&#8217; un programma in espansione, in particolare nelle sue estensioni sulla rete, e necessita di nuovo organico e finanziamenti. Oltre a proporre selezionatissimi cortometraggi, visibili interamente online, intende promuovere la produzione di nuovi lavori, in particolare verso i giovani.</p>
<p><strong>Business model:</strong> finanziamenti ad attività culturali, finanziamenti privati, pubblicità su portale tematico per cortometraggio e filmmakers, prove di prodotti tecnici, interviste, rassegne cinematografiche itineranti, seminarii.</p>
<p><strong>What do you get in exchange:</strong> relazioni con personaggi del mondo del cinema, enorme archivio video, possibilità di farsi inviare materiale video da case di produzione ed autori, anteprime dei nuovi film, accrediti stampa per gli altri festival del cinema, pagamento per prestazioni nell&#8217;organizzazione del festival, percentuali del ricavato in caso di produzione di film.</p>
<p><strong>Fund raising:</strong> è necessario presentare adeguati progetti di richiesta finanziamenti agli organi competenti, e trovare possibilmente uno sponsor principale.</p>
<p><strong>Further readings:</strong> <em>null</em>.</p>
<p><strong>Administrators:</strong> Mauro Antonucci, Luca Fontecchia, Marco Infussi.</p>
<p><strong>Files repository:</strong> null.</p>
<p><strong>Past milestones:</strong> prime dieci edizioni del festival, ci si è già assicurati ampia base di partecipanti di qualità, team organizzatore ben rodato, conoscenze di spicco nel mondo del cinema. Sito internet ed identità, presskit e template per ogni evenienza. Mailing list, profili in comunità, numerosi contenuti e video sul sito. Grab-it e concorso OneMinuteFreedom.</p>
<p><strong>Actual milestones:</strong> mantenere un giusto ritmo nella pubblicazione di articoli con interviste a progetti video e filmmakers, costruire una comunità selezionata di videomakers che rilascino i loro video per la completa riproduzione online, ampliare collaborazioni con altri festival. E&#8217; necessario un ufficio stampa che si occupi di pubblicizzare il festival su apposite piattaforme, che gestisca i profili nei social networks e che approfondisca i contatti con i media tradizionali.</p>
<p><strong>Actual requested items:</strong> null.<strong><br />
</strong></p>
<p><strong>Actual trouble:</strong> carenza d&#8217;organico.</p>
<p><strong>Development stage:</strong> hardware 100%, software 90%, identity 100%, content 100%, test 100%.</p>
<p><strong>Website:</strong> <a title="arrivano i corti" href="http://www.arrivanoicorti.it" target="_blank">www.arrivanoicorti.it</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gruff.it/repository/2008/arrivano-i-corti/feed/</wfw:commentRss>
		</item>
		<item>
		<title>17&#8243;skillz pro skateboarding</title>
		<link>http://www.gruff.it/repository/2008/17skillz-pro-skateboarding/</link>
		<comments>http://www.gruff.it/repository/2008/17skillz-pro-skateboarding/#comments</comments>
		<pubDate>Tue, 01 Jan 2008 00:29:51 +0000</pubDate>
		<dc:creator>piko</dc:creator>
		
		<category><![CDATA[All Posts]]></category>

		<category><![CDATA[Classified: restricted]]></category>

		<category><![CDATA[Level: no brainer]]></category>

		<category><![CDATA[Priority: high]]></category>

		<category><![CDATA[Team: 2-5 people]]></category>

		<category><![CDATA[Term: months]]></category>

		<category><![CDATA[To do: arts &amp; crafts]]></category>

		<category><![CDATA[To do: design]]></category>

		<category><![CDATA[To do: marketing]]></category>

		<category><![CDATA[Abbigliamento]]></category>

		<category><![CDATA[Alfonsi]]></category>

		<category><![CDATA[Amp]]></category>

		<category><![CDATA[Brainer]]></category>

		<category><![CDATA[Business Model]]></category>

		<category><![CDATA[Commerce Development]]></category>

		<category><![CDATA[Crafts]]></category>

		<category><![CDATA[Dario Gabrielli]]></category>

		<category><![CDATA[Designers]]></category>

		<category><![CDATA[Development Stage]]></category>

		<category><![CDATA[Lt]]></category>

		<category><![CDATA[Marketing Design]]></category>

		<category><![CDATA[Milestones]]></category>

		<category><![CDATA[Progetto Design]]></category>

		<category><![CDATA[Public Relations]]></category>

		<category><![CDATA[Repository]]></category>

		<category><![CDATA[Sede]]></category>

		<category><![CDATA[Stage Hardware]]></category>

		<category><![CDATA[Term 1]]></category>

		<category><![CDATA[Tessuti]]></category>

		<category><![CDATA[To Do: Arts &amp; Crafts]]></category>

		<guid isPermaLink="false">http://www.gruff.it/ideas/?p=79</guid>
		<description><![CDATA[Work Area: MARKETING, DESIGN, ARTS &#38; CRAFTS
 Action Requested: PUBLIC RELATIONS, ITEM PRODUCTION, E-COMMERCE, ITEM DELIVERY
Audience: PEOPLE THAT LIKE COOL OUTFIT
 Term: 1 MONTH [3/5]
 Level: NO BRAINER [1/5]
Priority: HIGH [4/5]
Team: &#60; 5 PEOPLE [2/5]
 Classified: RESTRICTED [2/5]

Abstract: 17&#8243;skillz pro è l&#8217;ennesima piccola linea d&#8217;abbigliamento. Dalla sua possiede però tre caratteristiche che la differenziano: produrre [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Work Area:</strong> MARKETING, DESIGN, ARTS &amp; CRAFTS<br />
<strong> Action Requested:</strong> PUBLIC RELATIONS, ITEM PRODUCTION, E-COMMERCE, ITEM DELIVERY<br />
<strong>Audience:</strong> PEOPLE THAT LIKE COOL OUTFIT</p>
<p><strong> Term:</strong> 1 MONTH<span style="color: #339966;"> <span style="color: #339966;">[3/5]</span></span><span style="color: #339966;"><br />
</span> <strong>Level:</strong> NO BRAINER<span style="color: #999999;"> [1/5]</span><br />
<strong>Priority:</strong> HIGH <span style="color: #ff9900;"><span style="color: #ff9900;">[4/5]</span></span><br />
<strong>Team:</strong> &lt; 5 PEOPLE <span style="color: #3366ff;">[2/5]</span><br />
<strong> Classified:</strong> RESTRICTED <span style="color: #3366ff;">[2/5]</span></p>
<p><span id="more-79"></span></p>
<p><strong>Abstract: </strong>17&#8243;skillz pro è l&#8217;ennesima piccola linea d&#8217;abbigliamento. Dalla sua possiede però tre caratteristiche che la differenziano: produrre i migliori concetti dei numerosissimi designers presenti in rete (o riunire tante piccole linee e portarle a produzione), produrre pratici box con interi completi, avere prezzo bloccato a 13 € o 17 €.</p>
<p><strong>Business model:</strong> outsourcing del processo di design, vendita diretta online.</p>
<p><strong>What do you get in exchange:</strong> percentuali del ricavato.</p>
<p><strong>Fund raising:</strong> investimento iniziale di 5.000 € da suddividersi nei partecipanti per la produzione della prima collezione.</p>
<p><strong>Further readings:</strong> “<em><a title="ferentino downhill competition" href="http://www.amolenuvolette.it/pdfs/%5B17skillz_pro%5D%20ferentino%20downhill%20competition.pdf" target="_blank">Ferentino Downhill Competition</a></em>” by Marco Infussi.</p>
<p><strong>Administrators:</strong> Marco Infussi, India Alfonsi, Dario Gabrielli.</p>
<p><strong>Files repository:</strong> null.</p>
<p><strong>Past milestones:</strong> identità, realizzazione progetto design e packaging, dominio e base per il sito internet, selezione dei materiali e dei macchinari di stampa, preventivi per i costi di stampa, scelta della ditta fornitrice dei tessuti, della ditta stampatrice e della ditta trasportatrice, allestimento sede centrale.</p>
<p><strong>Actual milestones:</strong> contattare nuovi designers, selezionare i designs ed adattarli alla stampa, produrre la linea, realizzare il sito di e-commerce, pubblicizzare la linea in ambienti specializzati e comunità su internet, fondersi con altre piccole linee di abbigliamento, realizzare un catalogo cartaceo.</p>
<p><strong>Actual requested items:</strong> null.<strong><br />
</strong></p>
<p><strong>Actual trouble:</strong> realizzazione del sito e-commerce.</p>
<p><strong>Development stage:</strong> hardware 100%, software 50%, identity 100%, content 0%, test 30%, production 0%.</p>
<p><strong>Website:</strong> <a title="www.skillz.eu" href="http://www.skillz.eu" target="_blank">www.skillz.eu</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gruff.it/repository/2008/17skillz-pro-skateboarding/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Codename: Brain</title>
		<link>http://www.gruff.it/repository/2007/codename-brain/</link>
		<comments>http://www.gruff.it/repository/2007/codename-brain/#comments</comments>
		<pubDate>Mon, 24 Dec 2007 20:59:23 +0000</pubDate>
		<dc:creator>piko</dc:creator>
		
		<category><![CDATA[All Posts]]></category>

		<category><![CDATA[Classified: secret]]></category>

		<category><![CDATA[Level: workrave]]></category>

		<category><![CDATA[Priority: top]]></category>

		<category><![CDATA[Team: community]]></category>

		<category><![CDATA[Term: years]]></category>

		<category><![CDATA[To do: from scratch]]></category>

		<category><![CDATA[Advertising Revenues]]></category>

		<category><![CDATA[Brain Development]]></category>

		<category><![CDATA[Correct Creation]]></category>

		<category><![CDATA[Data Visualization]]></category>

		<category><![CDATA[Development Stage]]></category>

		<category><![CDATA[Driven Search Engine]]></category>

		<category><![CDATA[Exchange Shares]]></category>

		<category><![CDATA[Game Elements]]></category>

		<category><![CDATA[Game Networking]]></category>

		<category><![CDATA[Giant Search]]></category>

		<category><![CDATA[Google]]></category>

		<category><![CDATA[Graphical Data]]></category>

		<category><![CDATA[Individual Resources]]></category>

		<category><![CDATA[Life Business]]></category>

		<category><![CDATA[Loyal Users]]></category>

		<category><![CDATA[Reward System]]></category>

		<category><![CDATA[Search Engines]]></category>

		<category><![CDATA[Search Google]]></category>

		<category><![CDATA[Software Pieces]]></category>

		<category><![CDATA[Stage Hardware]]></category>

		<category><![CDATA[Structure Of The Brain]]></category>

		<category><![CDATA[Yahoo Msn]]></category>

		<guid isPermaLink="false">http://www.gruff.it/ideas/?p=10</guid>
		<description><![CDATA[Also known as: MMORpg SE.
Work Area: RESEARCH, DESIGN, CODING
 Action Requested: VARIOUS
Audience: WHOLE MANKIND
 Term: 5 YEARS [5/5]
Level: WORKRAVE [5/5]
Priority: RED [5/5]
Team: COMMUNITY [5/5]
 Classified: SECRET [4/5]

Abstract: a community driven search engine, with role playing game elements and graphical data visualization. A mashup way of producing, organizing and retrieving information. Distributed and open source, everyone [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Also known as:</strong> MMORpg SE.</p>
<p><strong>Work Area:</strong> RESEARCH, DESIGN, CODING<br />
<strong> Action Requested:</strong> VARIOUS<br />
<strong>Audience:</strong> WHOLE MANKIND</p>
<p><strong> Term:</strong> 5 YEARS <span style="color: #ff0000;">[5/5]</span><br />
<strong>Level:</strong> WORKRAVE <span style="color: #ff0000;">[5/5]</span><br />
<strong>Priority:</strong> RED <span style="color: #ff0000;">[5/5]</span><br />
<strong>Team:</strong> COMMUNITY <span style="color: #ff0000;">[5/5]</span><br />
<strong> Classified:</strong> SECRET <span style="color: #ff6600;">[4/5]</span></p>
<p><span id="more-10"></span></p>
<p><strong>Abstract: </strong>a community driven search engine, with role playing game elements and graphical data visualization. A mashup way of producing, organizing and retrieving information. Distributed and open source, everyone can run a server. Incentives for correct creation, catalogation and use of resources. Ludic components and special interfaces unlocked by certain skills acquired in-game. Networking features embedded. Ladders with scores that can be converted in real services, making the hours spent &#8220;playing&#8221; the Brain useful for real life.</p>
<p><strong>Business model:</strong> substituting giant search engines like Google, Yahoo, Msn with a new concept. Extremely selected niches for individual marketing, big advertising revenues. Reward system for loyal users.</p>
<p><strong>What do you get in exchange:</strong> shares in a wannabe Fortune500 company.</p>
<p><strong>Fund raising:</strong> in theory the project can be developed with individual resources by the community. Funds needed in later development stages.</p>
<p><strong>Further readings:</strong> &#8220;<em>Dusting and tyding up the internet with fun</em>&#8221; by Marco Infussi.</p>
<p><strong>Administrators:</strong> Marco Infussi.</p>
<p><strong>Files repository:</strong> null.</p>
<p><strong>Past milestones:</strong> a first draft of the project is written.</p>
<p><strong>Actual milestones:</strong> build a complete team to wake up this giant, merging software pieces from different platforms, data mining from outer services using their apis, choose the right platform for the MMORpg part.</p>
<p><strong>Actual requested items:</strong> two servers for testing with Trac.<strong><br />
</strong></p>
<p><strong>Actual trouble:</strong> defining details in the structure of the Brain.</p>
<p><strong>Development stage:</strong> hardware 0%, software 30%, identity 10%, content 0%, test 0%.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gruff.it/repository/2007/codename-brain/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Worst Retro Engineering</title>
		<link>http://www.gruff.it/repository/2007/worst-retro-engineering/</link>
		<comments>http://www.gruff.it/repository/2007/worst-retro-engineering/#comments</comments>
		<pubDate>Sun, 02 Dec 2007 08:20:12 +0000</pubDate>
		<dc:creator>piko</dc:creator>
		
		<category><![CDATA[All Posts]]></category>

		<category><![CDATA[Classified: unclassified]]></category>

		<category><![CDATA[Level: no brainer]]></category>

		<category><![CDATA[Priority: doodle]]></category>

		<category><![CDATA[Team: 6-20 people]]></category>

		<category><![CDATA[Term: years]]></category>

		<category><![CDATA[To do: marketing]]></category>

		<category><![CDATA[To do: research]]></category>

		<category><![CDATA[Academic Association]]></category>

		<category><![CDATA[Boring Day]]></category>

		<category><![CDATA[Coffee Break]]></category>

		<category><![CDATA[Content Production]]></category>

		<category><![CDATA[Core Activity]]></category>

		<category><![CDATA[Cultural Understanding]]></category>

		<category><![CDATA[Dick Dastardly]]></category>

		<category><![CDATA[Education Education]]></category>

		<category><![CDATA[Engineering Education]]></category>

		<category><![CDATA[European Students]]></category>

		<category><![CDATA[Expanding Horizons]]></category>

		<category><![CDATA[How Stuff Works]]></category>

		<category><![CDATA[Mashup]]></category>

		<category><![CDATA[Persis]]></category>

		<category><![CDATA[Relative Sense]]></category>

		<category><![CDATA[Rome Italy]]></category>

		<category><![CDATA[Technological Subject]]></category>

		<category><![CDATA[Technology Term]]></category>

		<category><![CDATA[Term 1]]></category>

		<category><![CDATA[Worldwide Association]]></category>

		<guid isPermaLink="false">http://www.gruff.it/ideas/?p=165</guid>
		<description><![CDATA[Work Area: MARKETING, RESEARCH
 Action Requested: PUBLIC RELATIONS, CONTENT PRODUCTION, FUND RAISING
Audience: STUDENTS IN TECHNOLOGY
 Term: 1 YEAR [5/5]
 Level: NO BRAINER [1/5]
Priority: DOODLE [1/5]
Team: &#60; 20 PEOPLE [3/5]
 Classified: UNCLASSIFIED [1/5]

Abstract: The idea of WORST was born in September 2003 in Rome (Italy) during a boring day, wasted studying physics and mathematics. The outcome [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Work Area:</strong> MARKETING, RESEARCH<br />
<strong> Action Requested:</strong> PUBLIC RELATIONS, CONTENT PRODUCTION, FUND RAISING<br />
<strong>Audience:</strong> STUDENTS IN TECHNOLOGY</p>
<p><strong> Term:</strong> 1 YEAR<span style="color: #339966;"> </span><span style="color: #ff0000;">[5/5]</span><span style="color: #339966;"><br />
</span> <strong>Level:</strong> NO BRAINER<span style="color: #999999;"> [1/5]</span><br />
<strong>Priority:</strong> DOODLE <span style="color: #999999;">[1/5]</span><br />
<strong>Team:</strong> &lt; 20 PEOPLE <span style="color: #339966;">[3/5]</span><br />
<strong> Classified:</strong> UNCLASSIFIED <span style="color: #999999;">[1/5]</span></p>
<p><span id="more-165"></span></p>
<p><strong>Abstract: </strong>The idea of WORST was born in September 2003 in Rome (Italy) during a boring day, wasted studying physics and mathematics. The outcome of the coffee-break was a decision to organise a Worldwide Association for students that have abandoned technology academies to join real life or embrace any other kind of course, as a response to the tedious BEST, Board of European Students in Technology. WORST Fake Courses are the core activity: these are events about one year in length, uniting students of technology from all over the world to apply their ideas on a technological subject. However, while these subjects are of an attractive and innovative nature, mixing various topics in engineering education, education on itself is not the only goal of these events: equally important are expanding horizons, improving cultural understanding and in general providing students of technology with the opportunity to experience something unique for no cost.</p>
<p><strong>Business model:</strong> get revenues from advertising on the website.</p>
<p><strong>What do you get in exchange:</strong> you will be the president of the Dick Dastardly version of the classic Academic Association.</p>
<p><strong>Fund raising:</strong> private financing, advertising, subscription fees.</p>
<p><strong>Further readings:</strong> <em>null</em>.</p>
<p><strong>Administrators:</strong> Carlo Lancia, Alessandro Checco, Cristina de Persis, Marco Infussi.</p>
<p><strong>Files repository:</strong> null.</p>
<p><strong>Past milestones:</strong> identity and website, several users registered.</p>
<p><strong>Actual milestones:</strong> mirroring BEST website, changing the word BEST with WORST and the relative sense of the phrases; writing articles about retroengineering and transform the website in this way, with posts about how stuff works and how you can modify it; organize a retroengineering contest on the internet, asking to build a mashup of devices, or a Rube Goldberg machine, or a new device; fund groups all over the world in other universities.</p>
<p><strong>Actual requested items:</strong> technical items to retroengineer.<strong><br />
</strong></p>
<p><strong>Actual trouble:</strong> lack of leaders.</p>
<p><strong>Development stage:</strong> hardware 100%, software 90%, identity 100%, content 30%, test 100%.</p>
<p><strong>Website:</strong> <a title="www.worst.it" href="http://www.worst.it" target="_blank">www.worst.it</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gruff.it/repository/2007/worst-retro-engineering/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Valle del Simeri</title>
		<link>http://www.gruff.it/repository/2007/valle-del-simeri/</link>
		<comments>http://www.gruff.it/repository/2007/valle-del-simeri/#comments</comments>
		<pubDate>Mon, 05 Nov 2007 21:57:43 +0000</pubDate>
		<dc:creator>piko</dc:creator>
		
		<category><![CDATA[All Posts]]></category>

		<category><![CDATA[Classified: unclassified]]></category>

		<category><![CDATA[Level: no brainer]]></category>

		<category><![CDATA[Priority: mid]]></category>

		<category><![CDATA[Team: you]]></category>

		<category><![CDATA[Term: weeks]]></category>

		<category><![CDATA[To do: coding]]></category>

		<category><![CDATA[To do: marketing]]></category>

		<category><![CDATA[To do: research]]></category>

		<category><![CDATA[Apicoltura]]></category>

		<category><![CDATA[Biological Food]]></category>

		<category><![CDATA[Brainer]]></category>

		<category><![CDATA[Business Model]]></category>

		<category><![CDATA[Calabria]]></category>

		<category><![CDATA[Content Production]]></category>

		<category><![CDATA[Development Stage]]></category>

		<category><![CDATA[Ebay]]></category>

		<category><![CDATA[Marketing Research]]></category>

		<category><![CDATA[Milestones]]></category>

		<category><![CDATA[Pane Pasta]]></category>

		<category><![CDATA[Public Relations]]></category>

		<category><![CDATA[Quota]]></category>

		<category><![CDATA[Repository]]></category>

		<category><![CDATA[Rete]]></category>

		<category><![CDATA[Ricette]]></category>

		<category><![CDATA[Sila]]></category>

		<category><![CDATA[Siti]]></category>

		<category><![CDATA[Stage Hardware]]></category>

		<category><![CDATA[Term 1]]></category>

		<guid isPermaLink="false">http://www.gruff.it/ideas/?p=158</guid>
		<description><![CDATA[Work Area: MARKETING, RESEARCH, CODING
 Action Requested: PUBLIC RELATIONS, CONTENT PRODUCTION, ECOMMERCE
Audience: CUSTOMERS INTERESTED IN BIOLOGICAL FOOD
 Term: 1 WEEK [2/5]
 Level: NO BRAINER [1/5]
Priority: MID [3/5]
Team: YOU [1/5]
 Classified: UNCLASSIFIED [1/5]

Abstract: Apicoltura Valle del Simeri è un produttore artigianale di miele di grande qualità, diviso tra l&#8217;omonima valle e l&#8217;altopiano della Sila, in Calabria. [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Work Area:</strong> MARKETING, RESEARCH, CODING<br />
<strong> Action Requested:</strong> PUBLIC RELATIONS, CONTENT PRODUCTION, ECOMMERCE<br />
<strong>Audience:</strong> CUSTOMERS INTERESTED IN BIOLOGICAL FOOD</p>
<p><strong> Term:</strong> 1 WEEK<span style="color: #339966;"> </span><span style="color: #3366ff;">[2/5]</span><span style="color: #339966;"><br />
</span> <strong>Level:</strong> NO BRAINER<span style="color: #999999;"> [1/5]</span><br />
<strong>Priority:</strong> MID <span style="color: #339966;">[3/5]</span><br />
<strong>Team:</strong> YOU <span style="color: #999999;">[1/5]</span><br />
<strong> Classified:</strong> UNCLASSIFIED <span style="color: #999999;">[1/5]</span></p>
<p><span id="more-158"></span></p>
<p><strong>Abstract: </strong>Apicoltura Valle del Simeri è un produttore artigianale di miele di grande qualità, diviso tra l&#8217;omonima valle e l&#8217;altopiano della Sila, in Calabria. Le quantità sono generalmente limitate a 25 quintali annui, e vengono vendute al dettaglio. L&#8217;intenzione è quella di costruire un Consorzio della Valle del Simeri, che riunisca altri prodotti di qualità, come pane, pasta, olio, vino, vegetali. Il fine è quello di realizzare un marchio che si affermi sulle tavole per i prodotti alimentari di fascia alta.</p>
<p><strong>Business model:</strong> convergenza di capitali, pubblicità su portale tematico per prodotti biologici, vendita diretta del prodotto.</p>
<p><strong>What do you get in exchange:</strong> percentuale sulle vendite.</p>
<p><strong>Fund raising:</strong> per il Consorzio della Valle del Simeri è necessario richiedere una quota a coloro che intendono partecipare.</p>
<p><strong>Further readings:</strong> <em>null</em>.</p>
<p><strong>Administrators:</strong> Dario Infussi, Angelo Infussi, Marco Infussi.</p>
<p><strong>Files repository:</strong> null.</p>
<p><strong>Past milestones:</strong> attività ventennale e grande qualità dei prodotti, identità e packaging, sito internet, blog tematico con ricette, consigli della nonna, apicoltura pratica, giochi e versione inglese.</p>
<p><strong>Actual milestones:</strong> costruire una rete di rappresentanti per la ricerca di rivenditori al dettaglio, vendita diretta su ebay, aggiornare il sito al ritmo di quattro post al mese, pubblicizzare il sito ed il prodotto nei siti specializzati, contattare le altre piccole aziende presenti nella Valle del Simeri per la creazione del consorzio.</p>
<p><strong>Actual requested items:</strong> null.<strong><br />
</strong></p>
<p><strong>Actual trouble:</strong> realizzare la sezione ecommerce del sito.</p>
<p><strong>Development stage:</strong> hardware 100%, software 70%, identity 100%, content 100%, test 100%.</p>
<p><strong>Website:</strong> <a title="www.valledelsimeri.it" href="http://www.valledelsimeri.it" target="_blank">www.valledelsimeri.it</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gruff.it/repository/2007/valle-del-simeri/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Underscored_ science ed.ltd</title>
		<link>http://www.gruff.it/repository/2007/underscored/</link>
		<comments>http://www.gruff.it/repository/2007/underscored/#comments</comments>
		<pubDate>Sun, 07 Oct 2007 00:47:53 +0000</pubDate>
		<dc:creator>piko</dc:creator>
		
		<category><![CDATA[All Posts]]></category>

		<category><![CDATA[Classified: restricted]]></category>

		<category><![CDATA[Level: hard]]></category>

		<category><![CDATA[Priority: mid]]></category>

		<category><![CDATA[Team: 2-5 people]]></category>

		<category><![CDATA[Term: seasons]]></category>

		<category><![CDATA[To do: arts &amp; crafts]]></category>

		<category><![CDATA[To do: marketing]]></category>

		<category><![CDATA[To do: research]]></category>

		<category><![CDATA[Art Collectors]]></category>

		<category><![CDATA[Complete Works]]></category>

		<category><![CDATA[Development Stage]]></category>

		<category><![CDATA[Exchange Shares]]></category>

		<category><![CDATA[Impact Factor]]></category>

		<category><![CDATA[Interested Readers]]></category>

		<category><![CDATA[Massification]]></category>

		<category><![CDATA[Netlabel]]></category>

		<category><![CDATA[Netlabels]]></category>

		<category><![CDATA[Peculiarity]]></category>

		<category><![CDATA[Production Audience]]></category>

		<category><![CDATA[Production Business]]></category>

		<category><![CDATA[Research Marketing]]></category>

		<category><![CDATA[Science Ed]]></category>

		<category><![CDATA[Science Editions]]></category>

		<category><![CDATA[Specific Press]]></category>

		<category><![CDATA[Stage Hardware]]></category>

		<category><![CDATA[Target]]></category>

		<category><![CDATA[Term 1]]></category>

		<category><![CDATA[Weird Content]]></category>

		<guid isPermaLink="false">http://www.gruff.it/ideas/?p=88</guid>
		<description><![CDATA[Work Area: RESEARCH, MARKETING, ARTS &#38; CRAFTS
 Action Requested: PUBLIC RELATIONS, TOPIC RESEARCH, ITEM PRODUCTION
Audience: DESIGN ENTHUSIASTS, INTERESTED READERS, ART COLLECTORS
 Term: 1 SEASON [4/5]
 Level: HARD [3/5]
Priority: MID [3/5]
Team: &#60; 5 PEOPLE [2/5]
 Classified: RESTRICTED [2/5]

Abstract: _underscored science editions limited is a netlabel and a nanopublisher. We select, produce and distribute electronic books and [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Work Area:</strong> RESEARCH, MARKETING, ARTS &amp; CRAFTS<br />
<strong> Action Requested:</strong> PUBLIC RELATIONS, TOPIC RESEARCH, ITEM PRODUCTION<br />
<strong>Audience:</strong> DESIGN ENTHUSIASTS, INTERESTED READERS, ART COLLECTORS</p>
<p><strong> Term:</strong> 1 SEASON<span style="color: #339966;"> </span><span style="color: #ff9900;">[4/5]</span><span style="color: #339966;"><br />
</span> <strong>Level:</strong> HARD <span style="color: #339966;">[3/5]</span><br />
<strong>Priority:</strong> MID <span style="color: #339966;">[3/5]</span><br />
<strong>Team:</strong> &lt; 5 PEOPLE <span style="color: #3366ff;">[2/5]</span><br />
<strong> Classified:</strong> RESTRICTED <span style="color: #3366ff;">[2/5]</span></p>
<p><span id="more-88"></span></p>
<p><strong>Abstract: </strong>_underscored science editions limited is a netlabel and a nanopublisher. We select, produce and distribute electronic books and multimedia, only if their features are an astonishing typograpical layout and a creative or weird content. The peculiarity of _underscored is the way in which projects are constructed: no time schedulings, nor hurry-ups. We concentrate on research and, most important, every published piece is unique, handmade, and in case of limited series different each other in variations. This is definitely art, not mass production.</p>
<p><strong>Business model:</strong> the target of _underscored is among artists, intellectuals and thinkers, conscious of the great impact factor of the world wide web. Unique items can be sold to collectors. Products reproductions can be published and sold in large scale. Cool content to download for free is a great way to advertise an expertise.</p>
<p><strong>What do you get in exchange:</strong> shares in revenue.</p>
<p><strong>Fund raising:</strong> null.</p>
<p><strong>Further readings:</strong> “<em><a title="from massification of feelings to cultural consumerism - read more" href="http://www.amolenuvolette.it/underscored/?page_id=60">From Massification of Feelings to Cultural Consumerism</a></em>” by Marco Infussi.</p>
<p><strong>Administrators:</strong> Marco Infussi.</p>
<p><strong>Files repository:</strong> null.</p>
<p><strong>Past milestones:</strong> identity, central office, website, selection of first complete works, first ten works published.</p>
<p><strong>Actual milestones:</strong> build relationship with other artists that intend to publish and distribute their work online. Advertise the actual products in specific websites and galleries. Complete the unfinished products. Refine the website. Merge with other netlabels and acquire other productions.</p>
<p><strong>Actual requested items:</strong> null.<strong><br />
</strong></p>
<p><strong>Actual trouble:</strong> making awareness around the idea of nanopublishing in specific press.</p>
<p><strong>Development stage:</strong> hardware 100%, software 100%, identity 100%, content 70%, test 80%.</p>
<p><strong>Website:</strong> <a title="underscored.eu" href="http://www.underscored.eu" target="_blank">www.underscored.eu</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gruff.it/repository/2007/underscored/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Escaped net.art maze</title>
		<link>http://www.gruff.it/repository/2006/escaped-netart-maze/</link>
		<comments>http://www.gruff.it/repository/2006/escaped-netart-maze/#comments</comments>
		<pubDate>Sat, 17 Jun 2006 18:26:50 +0000</pubDate>
		<dc:creator>piko</dc:creator>
		
		<category><![CDATA[All Posts]]></category>

		<category><![CDATA[Classified: confidential]]></category>

		<category><![CDATA[Level: workrave]]></category>

		<category><![CDATA[Priority: top]]></category>

		<category><![CDATA[Team: 2-5 people]]></category>

		<category><![CDATA[Term: days]]></category>

		<category><![CDATA[To do: coding]]></category>

		<category><![CDATA[To do: research]]></category>

		<category><![CDATA[Art Examples]]></category>

		<category><![CDATA[Art Forms]]></category>

		<category><![CDATA[Art Research]]></category>

		<category><![CDATA[Art Website]]></category>

		<category><![CDATA[Development Stage]]></category>

		<category><![CDATA[Dwellings]]></category>

		<category><![CDATA[Graceful Degradation]]></category>

		<category><![CDATA[Hot Spots]]></category>

		<category><![CDATA[Maze]]></category>

		<category><![CDATA[Mid Term]]></category>

		<category><![CDATA[Mouse Pointer]]></category>

		<category><![CDATA[New Media Art]]></category>

		<category><![CDATA[Private Areas]]></category>

		<category><![CDATA[Projects Fund]]></category>

		<category><![CDATA[Purest Form]]></category>

		<category><![CDATA[Riddles]]></category>

		<category><![CDATA[Root Password]]></category>

		<category><![CDATA[Sensitive Areas]]></category>

		<category><![CDATA[Server Space]]></category>

		<category><![CDATA[Stage Hardware]]></category>

		<category><![CDATA[Term 1]]></category>

		<category><![CDATA[Virtual Museum]]></category>

		<guid isPermaLink="false">http://www.gruff.it/ideas/?p=145</guid>
		<description><![CDATA[Work Area: CODING, RESEARCH
 Action Requested: ASSURE GRACEFUL DEGRADATION, MAINTEINANCE, COLLECT NET.ART EXAMPLES, TEST &#38; QUALITY CONTROL
Audience: NET ARTISTS, CODING NINJAS, PEOPLE INTERESTED IN NEW MEDIA ART FORMS
 Term: 1 DAY [1/5]
 Level: WORKRAVE [5/5]
Priority: TOP [5/5]
Team: &#60; 5 PEOPLE [2/5]
 Classified: CONFIDENTIAL [3/5]

Abstract: browsing a net.art website is such a hard task for most [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Work Area:</strong> CODING, RESEARCH<br />
<strong> Action Requested:</strong> ASSURE GRACEFUL DEGRADATION, MAINTEINANCE, COLLECT NET.ART EXAMPLES, TEST &amp; QUALITY CONTROL<br />
<strong>Audience:</strong> NET ARTISTS, CODING NINJAS, PEOPLE INTERESTED IN NEW MEDIA ART FORMS</p>
<p><strong> Term:</strong> 1 DAY<span style="color: #339966;"> </span><span style="color: #999999;">[1/5]</span><span style="color: #339966;"><br />
</span> <strong>Level:</strong> WORKRAVE<span style="color: #999999;"> </span><span style="color: #ff0000;">[5/5]</span><br />
<strong>Priority:</strong> TOP <span style="color: #ff0000;">[5/5]</span><br />
<strong>Team:</strong> &lt; 5 PEOPLE <span style="color: #3366ff;">[2/5]</span><br />
<strong> Classified:</strong> CONFIDENTIAL <span style="color: #339966;">[3/5]</span></p>
<p><span id="more-145"></span></p>
<p><strong>Abstract: </strong>browsing a net.art website is such a hard task for most users. This website is a maze, indeed. user has to pay attention on what to do with the mouse pointer: there is a huge number of click-sensitive areas on screen. Sometimes there are also hidden hot-spots: user can access the most interesting features of the website only by discovering these areas.<br />
User has to gather information, answer questions and riddles, explore ambients and dwellings. user may find objects to download, or objects useful throughout the adventure. Getting out of the maze, in the final room there is the last challenge: a tetricus tetragonismus match.<br />
If the user wins, he/she gets the root password, and if he/she would like he/she will be able to download the entire website on his/her desktop. That password also enables private areas, inaccessible to those without enough nerve to join the labyrinth.</p>
<p><strong>Business model:</strong> this net.art research in its purest form, so no money is expected in the mid term. But in the future, it can have an huge importance, and huge visits.</p>
<p><strong>What do you get in exchange:</strong> possibility to work with some of the most precious html code out here and build together a virtual museum, possibility to use it in your projects.</p>
<p><strong>Fund raising:</strong> null.</p>
<p><strong>Further readings:</strong> null.</p>
<p><strong>Administrators:</strong> Marco Infussi.</p>
<p><strong>Files repository:</strong> null.</p>
<p><strong>Past milestones</strong>:</p>
<ul>
<li>server space is allocated;</li>
<li>part of the maze is already built and tested;</li>
<li>a great number of net.art pages are parked and are waiting to be published online.</li>
</ul>
<p><strong>Actual milestones:</strong></p>
<ul>
<li>maintain the code assuring its functionality, as a great number of pages are based on hacks that work only on particular versions of browsers;</li>
<li>research on the internet for net.art pages, download and retro-engineer them; use these pages to build the museum and complete the maze;</li>
<li>maintain older pages and make their code work;</li>
<li>upgrade and mash pages and graphics for freshier stuff;</li>
<li>write documentation about the historical pages and fill with this content the host 5dita.edu;</li>
<li>write a walkthrough for the maze, as 300+ pages with 40 links each make an impossibile patchanka of ways to follow, and file this content in a section of 5dita.edu;</li>
<li>daring if it is possible to emulate the behaviour of a single browser, embedding in the page some javascript.</li>
</ul>
<p><strong>Actual requested items:</strong> null.<strong><br />
</strong></p>
<p><strong>Actual trouble:</strong> complete the 300+ pages lenght maze.</p>
<p><strong>Development stage:</strong> hardware 100%, software 50%, identity 100%, content 30%, test 90%.</p>
<p><strong>Website:</strong> <a title="escaped! maze" href="http://www.amolenuvolette.it/labirinto.htm" target="_blank">www.amolenuvolette.it/labirinto.htm</a> ; <a title="www.amolenuvolette.it/5dita" href="http://www.amolenuvolette.it/5dita" target="_blank">www.amolenuvolette.it/5dita</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.gruff.it/repository/2006/escaped-netart-maze/feed/</wfw:commentRss>
		</item>
		<item>
		<title>A blog about dreams and deja-vu</title>
		<link>http://www.gruff.it/repository/2005/a-blog-about-dreams-and-deja-vu/</link>
		<comments>http://www.gruff.it/repository/2005/a-blog-about-dreams-and-deja-vu/#comments</comments>
		<pubDate>Tue, 15 Mar 2005 08:35:12 +0000</pubDate>
		<dc:creator>piko</dc:creator>
		
		<category><![CDATA[All Posts]]></category>

		<category><![CDATA[Classified: confidential]]></category>

		<category><![CDATA[Level: no brainer]]></category>

		<category><![CDATA[Priority: top]]></category>

		<category><![CDATA[Team: 6-20 people]]></category>

		<category><![CDATA[Term: years]]></category>

		<category><![CDATA[To do: marketing]]></category>

		<category><![CDATA[Advices]]></category>

		<category><![CDATA[Analisys]]></category>

		<category><![CDATA[Brainer]]></category>

		<category><![CDATA[Business Model]]></category>

		<category><![CDATA[Content Production]]></category>

		<category><![CDATA[Deja Vu]]></category>

		<category><![CDATA[Development Stage]]></category>

		<category><![CDATA[Exchange Drive]]></category>

		<category><![CDATA[Free Advertising]]></category>

		<category><![CDATA[Internet Term]]></category>

		<category><![CDATA[Model Product]]></category>

		<category><![CDATA[Product Placement]]></category>

		<category><![CDATA[Production Audience]]></category>

		<category><![CDATA[Psychological Background]]></category>

		<category><![CDATA[Related Industries]]></category>

		<category><![CDATA[Relaxation Techniques]]></category>

		<category><![CDATA[Sigmund Freud]]></category>

		<category><![CDATA[Stage Hardware]]></category>

		<category><![CDATA[Term 1]]></category>

		<category><![CDATA[Ups]]></category>

		<category><![CDATA[Wasting Time]]></category>

		<guid isPermaLink="false">http://www.gruff.it/ideas/?p=167</guid>
		<description><![CDATA[Work Area: MARKETING
 Action Requested: PUBLIC RELATIONS, CONTENT PRODUCTION
Audience: PEOPLE WASTING TIME ON THE INTERNET
 Term: 1 YEAR [5/5]
 Level: NO BRAINER [1/5]
Priority: TOP [5/5]
Team: &#60; 20 PEOPLE [3/5]
 Classified: CONFIDENTIAL [3/5]

Abstract: the internet has everything, except a blog about dreams, with an analyst to explain them. The blog can be about meditation and relaxation [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Work Area:</strong> MARKETING<br />
<strong> Action Requested:</strong> PUBLIC RELATIONS, CONTENT PRODUCTION<br />
<strong>Audience:</strong> PEOPLE WASTING TIME ON THE INTERNET</p>
<p><strong> Term:</strong> 1 YEAR<span style="color: #339966;"> </span><span style="color: #ff0000;">[5/5]</span><span style="color: #339966;"><br />
</span> <strong>Level:</strong> NO BRAINER<span style="color: #999999;"> [1/5]</span><br />
<strong>Priority:</strong> TOP <span style="color: #ff0000;">[5/5]</span><br />
<strong>Team:</strong> &lt; 20 PEOPLE <span style="color: #339966;">[3/5]</span><br />
<strong> Classified:</strong> CONFIDENTIAL <span style="color: #339966;">[3/5]</span></p>
<p><span id="more-167"></span></p>
<p><strong>Abstract: </strong>the internet has everything, except a blog about dreams, with an analyst to explain them. The blog can be about meditation and relaxation techniques, with podcasts. People register, write the dream with a little psychological background, a moderator chooses which to publish, adding advices and insight in the analisys. The reader then receives follow-ups and discusses in public his dream, adding details and refining the analysis.</p>
<p><strong>Business model:</strong> product placement in blog posts, blog for sale, try products for free, advertising on blog, blog linked to a particular industry related to dreams and paid by them.</p>
<p><strong>What do you get in exchange:</strong> drive a wannabe influent blog.</p>
<p><strong>Fund raising:</strong> null.</p>
<p><strong>Further readings:</strong> null.</p>
<p><strong>Administrators:</strong> Marco Infussi.</p>
<p><strong>Files repository:</strong> null.</p>
<p><strong>Past milestones:</strong> null.</p>
<p><strong>Actual milestones:</strong> find a base of users to write the blog, write to interested related industries.</p>
<p><strong>Actual requested items:</strong> an analyst as good as Sigmund Freud.<strong><br />
</strong></p>
<p><strong>Actual trouble:</strong> write the blog!</p>
<p><strong>Development stage:</strong> hardware 100%, software 0%, identity 0%, content 0%, test 0%.</p>
<p><strong>Website:</strong> null.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.gruff.it/repository/2005/a-blog-about-dreams-and-deja-vu/feed/</wfw:commentRss>
		</item>
	</channel>
</rss>

